3D & Character

Character Design

Original character design across 2D and 3D — concept art, modelling, rigging, texturing and retexturing ready for animation, games and brand mascots.

What Character Design means here

We design and build characters from first sketch to animation-ready asset. That covers 2D concept and illustration, 3D modelling, clean topology, rigging for animation, PBR texturing and retexturing of existing models for new looks or platforms.

2D and 3D characters, rigging, texturing and retexturing. Every engagement is scoped in writing, with clear deliverables, timelines and the metrics we will report on.

Problems we solve

  • Your brand mascot exists as a flat drawing and cannot be animated.
  • Purchased 3D models have messy topology and unusable rigs.
  • Textures look flat or break under studio lighting.
  • Character style is inconsistent across content.
  • You need game or animation-ready assets to spec.
Scope

What is included

A typical engagement covers the following. We tailor scope to your goals and budget.

  • 2D concept art, turnarounds and expression sheets
  • 3D modelling with clean, animation-friendly topology
  • 2D modelling and vector character systems
  • Rigging with controls, weights and blend shapes
  • PBR texturing, materials and look development
  • Retexturing and restyling of existing models
  • Export in FBX, OBJ, GLB, Blender or Maya formats
Outcomes

Benefits you can expect

Animation ready

Rigs built for real production, not just a pretty render.

Consistent character

Style guides keep your character on-model across every asset.

Reusable asset

One well-built model powers ads, games, video and merchandise.

Pipeline friendly

Delivered in the formats your engine or studio actually needs.

Our process

How we deliver Character Design

  1. 01

    Discover

    Kickoff call, brand audit and goal setting so every deliverable ties back to a business outcome.

  2. 02

    Strategize

    A written plan covering scope, direction, timeline and the metrics we will be judged on.

  3. 03

    Create

    Production in structured sprints with review points, so you always see work before it ships.

  4. 04

    Launch

    Delivery, QA, handover files and tracking so results are measurable from day one.

  5. 05

    Grow

    Ongoing optimisation, reporting and iteration to compound the results over time.

FAQs

Questions we get asked

Let's talk about your character design project

Share your goals and we will send back a scoped plan, timeline and quote within one business day.